4 Benefits of Gamification in Learning
- Author Sylvia Kahiro
- Published November 30, 2019
- Word count 336
Two ways can be used to define gamification. One is to use game elements to make activities more interesting, and the other one is using the basics of gamification to motivate learners to keep putting the effort required to be successful.
The theory behind gamification was first introduced by Mendeleev when he created the Table of Elements.
Here are a few benefits of gamification;
- Aids in Cognitive Development
Gamification has helped in brain development, especially for teenagers. Brain games have become very popular, and they involve questions that the player has to think critically to provide an answer. These games improve the way the brain processes and stores information.
- It Boosts Physical Development
Having a vigorous brain activity is just as powerful as exercising the body. Individuals who play video games can enjoy long term benefits.
- Increases the Level of Engagement
Gamification boosts the engagement level in the classroom. Researches experimented by introducing a point system in classroom activities. They realized that the engagement level improved tremendously. This, in turn, increased productivity in the classroom.
- Gamification at Home
You can also improvise gamification at home to motivate your child to do her homework. If the homework is in bulk and is discouraging your kid – break it down into small parts. Every time she completes a certain part, reward her and let her level up.
She will complete the assignment before they realize it.
Games are addictive because of the nature in which they are developed. If implemented in the classroom, they could help in motivating students to keep learning and boost their engagement in class.
Even better, you may realize that even those who were not interested in classroom work are now loving it.
This concept can also be used to educate employees and boost their productivity at the workplace.
Many firms are investing in gamification programs every day, and results have been superb. There are no signs of slowing down as it is predicted that by 2021, more than $7.5 Billion will be invested in gamification.
ORLIG Gamification is an experienced Gamification Company with more than 25 years in the corporate world. We launched our first game in 2017. Since then we have developed multiple work game across different industries.Article source: http://articlebiz.com
There are no posted comments.
- Key Element of Medical devices management system
- Why company logo matters
- House Transpo Vice-Chairperson Cong. Carlo Gonzalez Welcomes Recommendation
- Why Is Prince2 Software So Popular With Project Managers?
- Financial Analyses Made Easy
- 5 Top Tips for Reducing Shutdown & Turnaround Times
- Top Tips for Selecting the Best Industrial Cleaning Company
- The Pros of Going Cashless in Your Business Payments
- Four Reasons to Ditch Your Paper Records
- Can’t Verify An Employee’s Social Security Number, This Will Help.
- 5 Indicators Your Maintenance Processes Need Improvement
- New Trend in accounting industry
- How to achieve effective communication as a virtual leader
- Strategic planning pillars
- 21st Century Solution for 21st Century Problems
- Must have Project Reports
- Project Leadership within Project Management
- HOW BUSINESSES NEED TO RESPOND TO COVID-19 AMIDST THE CRISIS
- How does working from home stack up with working from the office?
- An Overview of ITIL V3
- Managing the Stakeholder and Management Strategies
- Tips on Managing Your Workforce Remotely
- ‘Making Tax Digital’: a guide for non-experts
- Practice management for group practices
- Co-working: What’s the big deal?
- What’s Involved in a Revenue Cycle Assessment? How Do Revenue Cycle Experts Maximize Medical Profits?
- The Best Strategies Small, Rural Hospitals Are Using to Survive
- Leverage Domestic Customer Service Outsourcing for Sustained Profits
- Top 5 Ways a Healthcare Revenue Cycle Consulting Service Can Boost your Bottom Line